GAMES SURE TO START A CONVERSATION
OUR GAMES
Each game we make starts with a question. Can you make a game where someone decides to become the traitor? Can you make a game that's actually scary? Can you make a giant game that relies entirely on bluffing? Everything we make is set to explore new territory and bring our players deeper into the game.
The survivors gather to rebuild the world, but will you save humankind, or try to rule them?
In this negotiation game, you can work together with the other leaders to calm the populace and build a new utopia. Or you can carefully guide the public's desires to line up with your interests and become the rule of the wastes.
Every trip to The Woods will be different.
With one person taking control of the forces moving about in the woods, and the rest of the team trying to find their way home, every game is full of mystery. The rules change at your whim, and working out the rules is half the fun.
DEADLY DINNER PARTY
EARLY PROTOTYPE
You will be hosting your own dinner party serving the finest and the deadliest wines, trying to draw high society to your table despite the danger. At the same time, you’ll be sending your own family members out to be guests at the other parties in town, trying to find them an untainted glass. At the end of the season, the family with the most prestige, and least family members lurching towards the infirmary, will be the winner.